Search result for "unit test"
xUnit Tests Not Running With .NET Standard
Having worked with C# for quite some time now writing desktop applications, I’ve begun making the transition over to .NETRead the Rest…
TL;DR: Unit vs Functional Tests
Here’s a super quick peek into unit tests compared to functional tests. And full disclaimer here is that depending onRead the Rest…
NoesisGUI – The Unity UI Framework That You Probably Aren’t Using!
If you’re like me, trying to create user interfaces in general is a challenge. So when it comes to workingRead the Rest…
Stitching – Combining Unity3D And Autofac
Before We Talk About Stitching… In Unity3D, the scripts we write and attach to GameObjects inherit from a base classRead the Rest…
Using Autofac With Unity3D
Why Consider Using Autofac With Unity3D? I think using a dependency injection framework is really valuable when you’re building aRead the Rest…
Unity3D and .NET 4.x Framework
Unity3D Default .NET Framework I recently wrote that I wanted to start writing more Unity3D articles because I’m starting toRead the Rest…
Multiple C# Projects In Your Unity 3D Solution
Problem: Visual Studio and Unity Aren’t Playing Nice! UPDATE: This is for older setups with Visual Studio and Unity. You mayRead the Rest…
RPG Game Dev Weekly #2
Well, so far not so great for getting weekly posts on this! It’s probably better for me to aim toRead the Rest…
Dependency Injection with Autofac – A Primer
Before Autofac… I’ve written before about IoC and dependency injection, but these are older posts and my perspective and experienceRead the Rest…
What Makes Good Code? – Should Every Class Have An Interface? Pt 1
What’s An Interface? I mentioned in the first post of this series that I’ll likely be referring to C# inRead the Rest…