Search result for "unit test"

xUnit Tests Not Running With .NET Standard

Having worked with C# for quite some time now writing desktop applications, I’ve begun making the transition over to .NETRead the Rest…

TL;DR: Unit vs Functional Tests

Here’s a super quick peek into unit tests compared to functional tests. And full disclaimer here is that depending onRead the Rest…

NoesisGUI – The Unity UI Framework That You Probably Aren’t Using!

If you’re like me, trying to create user interfaces in general is a challenge. So when it comes to workingRead the Rest…

Stitching – Combining Unity3D And Autofac

Before We Talk About Stitching… In Unity3D, the scripts we write and attach to GameObjects inherit from a base classRead the Rest…

Using Autofac With Unity3D

Why Consider Using Autofac With Unity3D? I think using a dependency injection framework is really valuable when you’re building aRead the Rest…

Unity3D and .NET 4.x Framework

Unity3D Default .NET Framework I recently wrote that I wanted to start writing more Unity3D articles because I’m starting toRead the Rest…

Multiple C# Projects In Your Unity 3D Solution

Problem: Visual Studio and Unity Aren’t Playing Nice! UPDATE: This is for older setups with Visual Studio and Unity. You mayRead the Rest…

RPG Game Dev Weekly #2

Well, so far not so great for getting weekly posts on this! It’s probably better for me to aim toRead the Rest…

Dependency Injection with Autofac – A Primer

Before Autofac… I’ve written before about IoC and dependency injection, but these are older posts and my perspective and experienceRead the Rest…

What Makes Good Code? – Should Every Class Have An Interface? Pt 1

What’s An Interface? I mentioned in the first post of this series that I’ll likely be referring to C# inRead the Rest…

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