Multiple C# Projects In Your Unity 3D Solution

Problem: Visual Studio and Unity Aren't Playing Nice! UPDATE: This is for older setups with Visual Studio and Unity. You may want to look at Assembly Definitions. I just started poking around in Unity 4.6 and I've been having a blast. I've made it to the point where I want to actually start hammering out some code, but I came across a bit of a problem: I want to start leveraging other projects I've written in my Unity solution while I'm in Visual Studio, and things are blowing up. So, what gives? Okay, so let me start by explaining why I want to do this. I understand that if I'm making a simple game, I should have no problem breaking out my unity scripts into sub folders and organizing them to be nice and pretty. The problem I'm encountering is that I…

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Git + Google Code + Windows

Just a quick one here because I'm hoping it will benefit a person or two. I'd like to start by stating I've always been a Windows user. I don't like using Macs and I don't like using *nix. Why? It's just my preference, and I'll leave it at that (I don't have an emotional attachment to Microsoft or anything, I'm just well versed with Windows). Anyway... I was recently trying to get a Google Code page setup for one of the postings I wrote. However, being a Windows user made things pretty difficult. Here's how I solved my problem: Install GitExtensions (I already had this installed, because I use this for everything) Created my google code account and created my project. Changed my google code account permissions to allow my GMail credentials when pushing. You can do that here. Navigate…

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