Content that is all about software development and programming! Find examples of code often written in C# along with tutorials.

Ascending to the Next Level – RPG Dev Weekly #1

As I've been trying to get more YouTube content put together more steadily, one of the themes I'm interested in is doing some behind-the-scenes of the role playing game (RPG) I'm making with some friends in Unity3D. I've found that being able to work on an RPG outside of my regular day job is a really awesome way for me to keep up on my technical skills. I love coding, and the further along I move in my career as an engineering manager, the less time I actually spend writing code myself. I pride myself in being a technical engineering manager, so for me working on this RPG is a great outlet for creativity and practice. I mentioned this in my LinkedIn post here: Persisting Game Objects Across Maps In this video, I focus on one of the challenges the…

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Xamarin Forms – Jumpstart Your App With Autofac

I love dependency injection frameworks ever since I started using them. Specifically, I'm obsessed with using Autofac and I have a hard time developing applications unless I can use a solid DI framework like Autofac! I've recently been working with Xamarin and found that I wanted to use dependency injection, but some of the framework doesn't support this well out of the box. I' was adamant to get something going though, so I wanted to show you my way to make this work. Disclaimer: In its current state, this is certainly a bit of a hack. I'll explain why I've taken this approach though! In your Android projects for Xamarin, any class that inherits from Activity is responsible for being created by the framework. This means where we'd usually have the luxury of passing in dependencies via a constructor and…

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CircleCI + BitBucket => Free Continuous Integration!

CircleCI is a service that I heard about from a friend that allows you to get continuous integration pipelines built up for your repositories... And it does it quick and easy. Also, free if you're someone like me and you don't have a large demand for getting builds done! I wanted to write about my experience with getting CircleCI wired up with BitBucket, which I like to use for my project hosting, and hopefully it'll help you get started. First thing, signing up is super easy if you have BitBucket because you can oauth right away with it. CircleCI will show you your projects & repositories that you have in BitBucket and you can decide which one you'd like to get started with. You can navigate to the projects in their new UI from the "Add Projects" menu. When you…

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What Makes Good Code? – Patterns and Practices Series

What Makes Good Code? It's been a while since I've had a programming oriented post, and I figured this would be a great topic to write about. It's been a topic I've been thinking about more and more over the last year and I've been experimenting with certain patterns and practices to see if certain things actually make code "better". A lot of the information presented in this series will be completely based on my opinion, but I'll try to back up my opinion with as many concrete examples as I can. If you have a differing opinion, I'd love to hear it in the comments. I'd also like to call out that much of what I'll be discussing is in the context of object oriented programming. To be specific, there may be mostly C# examples used. If this isn't something…

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Should My Method Do This? Should My Class?

Whose Job Is It? I wanted to share my experience that I had working on a recent project. If you've been programming for a while, you've definitely heard of the single responsibility principle. If you're new to programming, maybe this is news. The principle states: That every class should have responsibility over a single part of the functionality provided by the software, and that responsibility should be entirely encapsulated by the class You could extend this concept to apply to not only classes, but methods as well. Should you have that one method that is entirely responsible for creating a database connection, connecting to a web service, downloading data, updating the database, uploading some data, and then doing some user interface rendering? What would you even call that?! The idea is really this: break down your code into separate pieces of functionality.…

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